Crypto and blockchain must accept they have a problem, then lead in sustainability

As the price of bitcoin hits record highs and cryptocurrencies become increasingly mainstream, the industry’s expanding carbon footprint becomes harder to ignore.

Just last week, Elon Musk announced that Tesla is suspending vehicle purchases using bitcoin due to the environmental impact of fossil fuels used in bitcoin mining. We applaud this decision, and it brings to light the severity of the situation — the industry needs to address crypto sustainability now or risk hindering crypto innovation and progress.

The market cap of bitcoin today is a whopping $1 trillion. As companies like PayPal, Visa and Square collectively invest billions in crypto, market participants need to lead in dramatically reducing the industry’s collective environmental impact.

As the price of bitcoin hits record highs and cryptocurrencies become increasingly mainstream, the industry’s expanding carbon footprint becomes harder to ignore.

The increasing demand for crypto means intensifying competition and higher energy use among mining operators. For example, during the second half of February, we saw the electricity consumption of BTC increase by more than 163% — from 265 TWh to 433 TWh — as the price skyrocketed.

Sustainability has become a topic of concern on the agendas of global and local leaders. The Biden administration rejoining the Paris climate accord was the first indication of this, and recently we’ve seen several federal and state agencies make statements that show how much of a priority it will be to address the global climate crisis.

A proposed New York bill aims to prohibit crypto mining centers from operating until the state can assess their full environmental impact. Earlier this year, the U.S. Securities and Exchange Commission put out a call for public comment on climate disclosures as shareholders increasingly want information on what companies are doing in this regard, while Treasury Secretary Janet Yellen warned that the amount of energy consumed in processing bitcoin is “staggering.” The United Kingdom announced plans to reduce greenhouse gas emissions by at least 68% by 2030, and the prime minister launched an ambitious plan last year for a green industrial revolution.

Crypto is here to stay — this point is no longer up for debate. It is creating real-world benefits for businesses and consumers alike — benefits like faster, more reliable and cheaper transactions with greater transparency than ever before. But as the industry matures, sustainability must be at the center. It’s easier to build a more sustainable ecosystem now than to “reverse engineer” it at a later growth stage. Those in the cryptocurrency markets should consider the auto industry a canary: Carmakers are now retrofitting lower-carbon and carbon-neutral solutions at great cost and inconvenience.

Market participants need to actively work together to realize a low-emissions future powered by clean, renewable energy. Last month, the Crypto Climate Accord (CCA) launched with over 40 supporters — including Ripple, World Economic Forum, Energy Web Foundation, Rocky Mountain Institute and ConsenSys — and the goal to enable all of the world’s blockchains to be powered by 100% renewables by 2025.

Some industry participants are exploring renewable energy solutions, but the larger industry still has a long way to go. While 76% of hashers claim they are using renewable energy to power their activities, only 39% of hashing’s total energy consumption comes from renewables.

To make a meaningful impact, the industry needs to come up with a standard that’s open and transparent to measure the use of renewables and make renewable energy accessible and cheap for miners. The CCA is already working on such a standard. In addition, companies can pay for high-quality carbon offsets for remaining emissions — and perhaps even historical ones.

While the industry works to become more sustainable long term, there are green choices that can be made now, and some industry players are jumping on board. Fintechs like Stripe have created carbon renewal programs to encourage its customers and partners to be more sustainable.

Companies can partner with organizations, like Energy Web Foundation and the Renewable Energy Business Alliance, to decarbonize any blockchain. There are resources for those who want to access renewable energy sources and high-quality carbon offsets. Other options include using inherently low-carbon technologies, like the XRP Ledger, that don’t rely on proof-of-work (which involves mining) to help significantly reduce emissions for blockchains and cryptofinance.

The XRP Ledger is carbon-neutral and uses a validation and security algorithm called Federated Consensus that is approximately 120,000 times more energy-efficient than proof-of-work. Ethereum, the second-largest blockchain, is transitioning off proof-of-work to a much less energy-intensive validation mechanism called proof-of-stake. Proof-of-work systems are inefficient by design and, as such, will always require more energy to maintain forward progress.

The devastating impact of climate change is moving at an alarming speed. Making aspirational commitments to sustainability — or worse, denying the problem — isn’t enough. As with the Paris agreement, the industry needs real targets, collective action, innovation and shared accountability.

The good news? Solutions can be practical, market-driven and create value and growth for all. Together with climate advocates, clean tech industry leaders and global finance decision-makers, crypto can unite to position blockchain as the most sustainable path forward in creating a green, digital financial future.


Source: Tech Crunch

Dear Startups: Don’t repaint, reinvent

I feel hungover. No, not in the traditional sense, but in the dizzying way you feel when half of your world is celebrating double vaccinations and no masks, and the other half, across the world, is mourning death and not a shred of light at the end of the tunnel. The privilege of watching this unfold is like playing the worst game of musical chairs, except some seats are clouds and others are simply rows of knives.

For tech, the questions that we will be debating are bigger than if “that conference will be virtual or in-person.” Instead, we’re now trying to figure out what the future of work and education are for the second time in a year. The United States is reopening and that means a lot of the culture of how we work will be rewritten. Shifting from an individual mindset to a collective, more distributed world is going to be harder than taking a mask off and popping an aspirin.

Startup founders new and old are about to start making decisions on how to lead in this changed world. They will have to consider things far more consequential than if free lunches come back. More serious questions abound: How do you give flexibility along with accountability? How do you repair the universal toll on mental health? How do you offer opportunity equally between remote employees and in-person employees? What happens when half of your workforce can go to happy hours while the other half is in a city under lockdown?

Naj Austin, the founder and CEO of Somewhere Good and Ethel’s Club, spoke to me about intention this week. She explained how repainting something is easier than reinventing the entire process, but the latter has the opportunity to disrupt far more than the former. It made me think about the return to offices, and how the frictionless option might not be the best option long term.

I’ve learned that the best founders embody this ethos and pick the harder bucket. It stands out when you are intentional about recruitment, the return and potential relief that comes with optionality.

In the rest of this newsletter, we’ll get into stock market volatility, Expensify’s origin story, and what one founder learned after getting rejected by YC 13 times. As always, you can support me by subscribing to Extra Crunch and following me on Twitter. 

What goes up, must go down

Image Credits: Getty Images

The edtech public market is on that kind of fire this week, with many stocks slashing share prices nearly in half compared to 52-week highs.

Here’s what to know: Alex and I wrote about how the carnage in the public markets is expected in edtech, a sector filled with pandemic bumps. We predicted that bullish VCs will remain bullish, and the correction in the market is upon us.

In September 2020, Larry Illg, CEO of Prosus Ventures, told us that edtech was filled with “tourists” and “faddish money,” making it a hard time to assess companies and find accountable bets.

“It’s quite dangerous,” he said. “We’ve seen over the years in geographic context at different points in time that people are attracted to India or are attracted to Brazil and they start pumping money in and then two or three years later, they exit with their tail between their legs.”

Plus, two SPACs, two IPO updates and SoftBank:

The origin of expense management

A strategic advantage can make your business

Image Credits: Eoneren / Getty Images

Expensify has managed to become a leader in the expense management market, with 10 million users, only 130 employees, and of course, an upcoming IPO. For these reasons, and many more, it’s the latest company in our EC-1 series. The first installment, penned by Anna Heim, went live this week.

Here’s what to know: While managing finances feels like a pretty clearcut business, Expensify’s origin was far more chaotic. Think P2P hacker culture, consensus-driven decision-making, and, as always, an Uber angle. The origin story explores how a motley crew created a unique expense management system.

The deep dives continue:

Around TC

We are revving up to TC Sessions: Mobility, this year’s virtual dive into the world of transportation. Book your general admission pass for $125 today, and I promise you won’t regret it.

Among the growing list of speakers at this year’s event are GM’s VP of Global Innovation Pam Fletcher, Scale AI CEO Alexandr Wang, Joby Aviation founder and CEO JoeBen Bevirt, investor and LinkedIn founder Reid Hoffman (whose special purpose acquisition company just merged with Joby), investors Clara Brenner of Urban Innovation Fund, Quin Garcia of Autotech Ventures and Rachel Holt of Construct Capital, Starship Technologies co-founder and CEO/CTO Ahti Heinla, Zoox co-founder and CTO Jesse Levinson, community organizer, transportation consultant and lawyer Tamika L. Butler, Remix co-founder and CEO Tiffany Chu and Revel co-founder and CEO Frank Reig.

Across the week

Seen on TechCrunch

Seen on Extra Crunch


Source: Tech Crunch

Maybe SPACs were a bad idea after all

Welcome back to The TechCrunch Exchange, a weekly startups-and-markets newsletter. It’s broadly based on the daily column that appears on Extra Crunch, but free, and made for your weekend reading. Want it in your inbox every Saturday? Sign up here.

Ready? Let’s talk money, startups and spicy IPO rumors.

Hello friends, I was out yesterday with what I’m calling Moderna Syndrome. Basically I got whacked by my second vaccine dose, and instead of enjoying a day off eating candy and spoiling my dogs I spent the entire day on the couch unable to move. All that’s to say that I missed Coinbase and DoorDash earnings when they came out.

Catching us up, Coinbase met its forecasts that it had previously released (more here), and today its stock is flat. DoorDash, in contrast, beat market expectations and is currently up just over 25% as I write to you.

But despite huge quarters from each, both companies are far below their recently set all-time highs. Coinbase is worth around $265 per share today, off from an all-time high of $429.54, which it set recently. And DoorDash is worth $145 this afternoon, far below its $256.09 52-week high.

They are not alone amongst recent public offerings that have lost steam. Many SPAC-led combinations are tanking. But while Coinbase and DoorDash are still richly valued at current levels and worth far more than they were as private companies, some startups that took SPAC money to float are not doing well, let alone as well.

As Bloomberg notes, five electric vehicle companies that SPAC’d their way to the public markets were worth $60 billion at one point. Now the collection of mostly revenue-free public EV companies have shed “more than $40 billion of market capitalization combined from their respective peaks.” Youch.

And SPAC hype-man and general investing bon vivant Chamath Palihapitiya is taking some stick for his deal’s returns as well. It’s all a bit messy. Which, to be fair, is pretty much what we’ve expected all along.

Not that there aren’t some SPAC-combinations that make sense. There are. But mostly it’s been more speculative hype than business substance. Perhaps that’s why Coinbase and DoorDash didn’t need to lean on crutches to get public. Sure, the market is still figuring out what they are actually worth, but that doesn’t mean that they are in any real trouble. But consider, for a moment, the companies that have agreed to go public via a SPAC before the correction and are still waiting for their deal to complete.

TFW ur forecast is conservative

The Exchange has been on the horn recently with a few public company CEOs after their earnings report. After those conversations, we have to talk a bit about guidance. Why? Because it’s a game that I find slightly annoying.

Some public companies simply don’t provide forecasts. Cool. Root doesn’t, for example, provide quarterly guidance. Fine. Other companies provide guidance, but only in a super-conservative format. This is in effect no guidance at all, in my view. Not that we’re being rude to companies per se, but they often wind up in a weird dance between telling the market something and telling it something useful.

Picking on Appian’s CEO as he’s someone I like, when discussing his own company’s forecasts Matt Calkins said that its guidance is “unfailingly conservative” — so much so that he said it was nearly frustrating. But he went on to argue that Appian is not short-run focused (good), and that if a company puts up big estimates it is more judged on the expectation of those results versus the realization of said results. That line of thinking immediately makes ultra-prudent guidance seem reasonable.

This is a philosophical argument more than anything, as Wall Street comes up with its own expectations. The financial rubber hits the road when companies guide under Wall Street’s own expectations or deliver results that don’t match those of external bettors. So guidance matters some, just not as much as people think.

BigCommerce’s CEO Brent Bellm helped provide some more guidance as to why public companies can guide a bit more conservatively than we might expect during our recent call. It helps them not overspend. He noted that if BigCommerce — which had a super solid quarter, by the by — is conservative in its planning (the font from which guidance flows, to some degree) it can’t deploy too much near-term capital.

In the case of BigCommerce, Bellm continued, he wants the company to overperform on revenue, but not adjusted profits. So, if revenue comes in ahead of expectations, it can spend more, but won’t work to maximize their near-term profitability. And he said that he’s told analysts just that. So keeping guidance low means that it won’t overspend and blast its adjusted profitability, while any upside allows for more aggressive spend?

Harumph, is my general take on all of the above. It’s very fine to have public company CEOs play the public game well, but what I’d greatly prefer is if they did something more akin to what startups do. High-growth tech companies often have a board-approved plan and an internal plan that is more aggressive. For public companies this would be akin to a base case and a stretch case. Let’s have both, please? I am tired of parsing sandbagged numbers for the truth.

Sure, by reporting a guidance range, public companies are doing some of that. But not nearly enough. I hate coyness for coyness’s sake!

That’s enough of a rant for today, more on BigCommerce earnings next week if we can fit it in. You can read more from The Exchange on Appian and the larger low-code movement here, if that’s your jam.

Never going back

We’re running a bit long today, so let me demount with some predictions.

Nearly every startup I’ve spoken to in the last year that had 20 or fewer staff at the time of the chat is a remote-first team. That’s due to their often being born during the pandemic, but also because many very early-stage startups are simply finding it easier to recruit globally because often the talent they need, can afford or can attract, is not in their immediate vicinity.

Startups are simply finding it critical to have relaxed work location rules to snag and, we presume, retain the talent that they need. And they are not alone. Big Tech is in similar straits. As The Information reported recently:

An internal Google employee message board lit up last Wednesday morning as news of what many staff perceived as a more relaxed policy for working remotely circulated. One meme shared on the board showed a person crying, labeled “Facebook recruiters.” Another showed a sad person labeled “San Francisco landlords.”

If you aren’t laughing, maybe you have a life. But I do this for a living, and I am dying at that quote.

Look, it’s clear that lots of people can do lots of work outside of an office, and even though labor purchasers (employers) want to run 1984-style operations on their employees (labor sellers) to ensure that they are Doing Precisely Enough, the actual denizens writing code are like, naw. And that’s just too much for Big Tech to handle as they are literally just cash flows held up by people who type for a living.

What this means is that tech is not going back to 100% in-office work or anything close to. At least not at companies that want to actually ensure that they have top-tier talent.

It’s a bit like when you see a company comprising only white men; you know that it doesn’t have nearly the best team that it could. Firms that enforce full-office policies are going to overindex on a particular demographic. And it won’t be to their benefit.

Alex


Source: Tech Crunch

Leveling the playing field

In 2011, a product developer named Fred Davison read an article about inventor Ken Yankelevitz and his QuadControl video game controller for quadriplegics. At the time, Yankelevitz was on the verge of retirement. Davison wasn’t a gamer, but he said his mother, who had the progressive neurodegenerative disease ALS, inspired him to pick up where Yankelevitz was about to leave off.

Launched in 2014, Davison’s QuadStick represents the latest iteration of the Yankelevitz controller — one that has garnered interest across a broad range of industries. 

“The QuadStick’s been the most rewarding thing I’ve ever been involved in,” Davison told TechCrunch. “And I get a lot of feedback as to what it means for [disabled gamers] to be able to be involved in these games.”

Laying the groundwork

Erin Muston-Firsch, an occupational therapist at Craig Hospital in Denver, says adaptive gaming tools like the QuadStick have revolutionized the hospital’s therapy team. 

Six years ago, she devised a rehabilitation solution for a college student who came in with a spinal cord injury. She says he liked playing video games, but as a result of his injury could no longer use his hands. So the rehab regimen incorporated Davison’s invention, which enabled the patient to play World of Warcraft and Destiny. 

QuadStick

Jackson “Pitbull” Reece is a successful Facebook streamer who uses his mouth to operate the QuadStick, as well as the XAC, (the Xbox Adaptive Controller), a controller designed by Microsoft for use by people with disabilities to make user input for video games more accessible. 

Reece lost the use of his legs in a motorcycle accident in 2007 and later, due to an infection, lost the use of his upper body. He says he remembers able-bodied life as one filled with mostly sports video games. He says being a part of the gaming community is an important part of his mental health.

Fortunately there is an atmosphere of collaboration, not competition, around the creation of hardware for gamers within the assistive technology community. 

But while not every major tech company has been proactive about accessibility, after-market devices are available to create customized gaming experiences for disabled gamers.

Enter Microsoft

At its Hackathon in 2015, Microsoft’s Inclusive Lead Bryce Johnson met with disabled veterans’ advocacy group Warfighter Engaged

“We were at the same time developing our views on inclusive design,” Johnson said. Indeed, eight generations of gaming consoles created barriers for disabled gamers.

“Controllers have been optimized around a primary use case that made assumptions,” Johnson said. Indeed, the buttons and triggers of a traditional controller are for able-bodied people with the endurance to operate them. 

Besides Warfighter Engaged, Microsoft worked with AbleGamers (the most recognized charity for gamers with disabilities), Craig Hospital, the Cerebral Palsy Foundation and Special Effect, a U.K.-based charity for disabled young gamers. 

Xbox Adaptive Controller

The finished XAC, released in 2018, is intended for a gamer with limited mobility to seamlessly play with other gamers. One of the details gamers commented on was that the XAC looks like a consumer device, not a medical device.

“We knew that we couldn’t design this product for this community,” Johnson told TechCrunch. “We had to design this product with this community. We believe in ‘nothing about us without us.’ Our principles of inclusive design urge us to include communities from the very beginning.”

Taking on the giants

There were others getting involved. Like many inventions, the creation of the Freedom Wing was a bit of serendipity.

At his booth at an assistive technology (AT) conference, ATMakers‘ Bill Binko showcased a doll named “Ella” using the ATMakers Joystick, a power-chair device. Also in attendance was Steven Spohn, who is part of the brain trust behind AbleGamers.

Spohn saw the Joystick and told Binko he wanted a similar device to work with the XAC. The Freedom Wing was ready within six weeks. It was a matter of manipulating the sensors to control a game controller instead of a chair. This device didn’t require months of R&D and testing because it had already been road tested as a power-chair device. 

ATMakers Freedom Wing 2

Binko said mom-and-pop companies are leading the way in changing the face of accessible gaming technology. Companies like Microsoft and Logitech have only recently found their footing.

ATMakers, QuadStick and other smaller creators, meanwhile, have been busy disrupting the industry. 

“Everybody gets [gaming] and it opens up the ability for people to engage with their community,” Binko said. “Gaming is something that people can wrap their heads around and they can join in.” 

Barriers of entry

As the technology evolves, so do the obstacles to accessibility. These challenges include lack of support teams, security, licensing and VR. 

Binko said managing support teams for these devices with the increase in demand is a new hurdle. More people with the technological skills are needed to join the AT industry to assist with the creation, installation and maintenance of devices. 

Security and licensing is out of the hands of small creators like Davison because of financial and other resources needed to work with different hardware companies. For example, Sony’s licensing enforcement technology has become increasingly complex with each new console generation. 

With Davison’s background in tech, he understands the restrictions to protect proprietary information. “They spend huge amounts of money developing a product and they want to control every aspect of it,” Davison said. “Just makes it tough for the little guy to work with.”

And while PlayStation led the way in button mapping, according to Davison, the security process is stringent. He doesn’t understand how it benefits the console company to prevent people from using whichever controller they want. 

“The cryptography for the PS5 and DualSense controller is uncrackable so far, so adapter devices like the ConsoleTuner Titan Two have to find other weaknesses, like the informal ‘man in the middle’ attack,” Davison said. 

The technique allows devices to utilize older-gen PlayStation controllers as a go-between from the QuadStick to the latest-gen console, so disabled gamers can play the PS5. TechCrunch reached out to Sony’s accessibility division, whose representative said there are no immediate plans for an adaptable PlayStation or controller. However, they stated their department works with advocates and gaming devs to consider accessibility from day one.  

In contrast, Microsoft’s licensing system is more forgiving, especially with the XAC and the ability to use older-generation controllers with newer systems. 

“Compare the PC industry to the Mac,” Davison said. “You can put together a PC system from a dozen different manufacturers, but not for the Mac. One is an open standard and the other is closed.”

A more accessible future

In November, Japanese controller company HORI released an officially licensed accessibility controller for the Nintendo Switch. It’s not available for sale in the United States currently, but there are no region restrictions to purchase one online. This latest development points toward a more accessibility-friendly Nintendo, though the company has yet to fully embrace the technology. 

Nintendo’s accessibility department declined a full interview but sent a statement to TechCrunch. “Nintendo endeavors to provide products and services that can be enjoyed by everyone. Our products offer a range of accessibility features, such as button-mapping, motion controls, a zoom feature, grayscale and inverted colors, haptic and audio feedback, and other innovative gameplay options. In addition, Nintendo’s software and hardware developers continue to evaluate different technologies to expand this accessibility in current and future products.”

The push for more accessible hardware for disabled gamers hasn’t been smooth. Many of these devices were created by small business owners with little capital. In a few cases corporations with a determination for inclusivity at the earliest stages of development became involved. 

Slowly but surely, however, assistive technology is moving forward in ways that can make the experience much more accessible for gamers with disabilities.

 


Source: Tech Crunch

Rocket Lab’s 20th Electron launch ends in failure with the loss of its payload

Rocket Lab flew its 20th Electron mission on Saturday morning, but the launch ran into a significant issue just after its second stage engine ignited. The engine appeared to shut down just after the ignition, which is not what it’s supposed to do, and which is likely the result of an automated emergency shutdown process that would trigger in case of a system failure. Rocket Lab confirmed that the issue happened shortly after the ignition of the second stage and resulted in the loss of the vehicle and its payload.

The company last encountered a mission failure in July 2020, when the vehicle and its payloads on Rocket Lab’s 13th Electron flight were lost after an engine failure that occurred during the second stage burn. That issue similarly resulted from a triggered safety shutdown, meaning that while the rocket and its cargo didn’t explode, the spacecraft simply stopped operating, but didn’t reach its target orbit or release its payload.

This flight, called “Running Out of Toes,” was Rocket Lab’s third this year, and a paid, dedicated launch for customer BlackSky, meant to deliver an Earth observation satellite for that company to help power its global monitoring and intelligence platform. This mission profile also included a key test of Rocket Lab’s rocket reusability program, with a planned recovery of the first-stage booster used in the Electron vehicle that carried the satellite to space.

This was also the second time that Rocket Lab performed a rocket recovery, after picking one up post-launch back in November. The company implemented a lot of improvements for this second try, including upgrades to Electron itself, with a better thermal protection system and upgraded heat shield to protect the Rutherford engines that power the booster, which are designed to help the final reusable design keep those in good shape for future reuse post-recovery.

 

Rocket Lab issued a statement later on Saturday noting that the second stage “remained within the predicted launch corridor” after its safety shutdown, and won’t pose any risk to the public or its teams. The company also noted that the first stage splashdown did occur as planned, and that the recovery team is on site in the Pacific Ocean to retrieve the booster, so that secondary aim of the mission appears to be on track for success, at least.

This anomaly will now result in an investigation in to the cause, which will be required before Rocket Lab returns to flight in order to ensure future missions don’t fall prey to the same issue.


Source: Tech Crunch

Amazon launches free video streaming service in India

Amazon has long maintained that its video streaming service, Prime Video, helps drive more sales on the shopping app. Now the e-commerce giant is testing what happens when it brings a video streaming service directly to the shopping app.

The e-commerce giant, which launched an ad-supported streaming service (IMDb TV) in the U.S. two years ago, on Saturday launched MiniTV, an ad-supported video streaming service that is “completely free” within the Amazon India app. MiniTV is currently available only to users in India, Amazon said.

MiniTV features web-series, comedy shows, and content around tech news, food, beauty, fashion “to begin with,” Amazon said. Some of the titles currently available have been produced by TVF and Pocket Aces — two of the largest web studios in India — or supplied by comedians such as Ashish Chanchlani, Amit Bhadana, Round2Hell, Harsh Beniwal, Shruti Arjun Anand, Elvish Yadav, Prajakta Koli, Swagger Sharma, Aakash Gupta and Nishant Tanwar.

Much of MiniTV’s catalog is old-content, some of which content partners originally developed for other platforms or published on their own YouTube channels, a review found. Aspirants, for instance, is a show that TVF produced in collaboration with online learning education startup Unacademy.

“Viewers will be informed on latest products and trends by tech expert Trakin Tech, fashion and beauty experts such as Sejal Kumar, Malvika Sitlani, Jovita George, Prerna Chhabra and ShivShakti. Food lovers can enjoy content from Kabita’s Kitchen, Cook with Nisha, and Gobble. In the coming months, MiniTV will add many more new and exclusive videos,” the company added, without sharing its future roadmap plans. (Amazon quietly began integrating reviews and other web clippings — from media houses — on its shopping service in India more than two years ago.)

MiniTV is currently available on Amazon’s Android app, and will arrive on the iOS counterpart and mobile web over the coming months, Amazon said.

Amazon’s move follows a similar step by Walmart’s Flipkart, the company’s marquee rival in India, which rolled out video streaming service within its app in 2019. In recent years, scores of firms in India including Zomato and Paytm have explored adding a video offering to their own apps.

The video streaming landscape in “N2B” countries — the nations with potential to help firms find their next two billion users. (UBS)

Amazon has also aggressively pushed to expand its Prime Video offerings in India in recent quarters.

The company — which recently partnered with Indian telecom network Airtel to launch a new monthly mobile-only, single-user, standard definition (SD) tier (for $1.22) — has secured rights to stream some cricket matches in the country. Amazon also offers Prime Video as part of its Amazon Prime subscription in India. The service is priced at 999 Indian rupees ($13.6) for a year and also includes access to Amazon Music and faster-delivery.

Prime Video had over 60 million monthly active users in India in April, ahead of Netflix’s 40 million users, according to mobile insight firm App Annie (data of which an industry executive shared with TechCrunch). Netflix, which spent about $420 million on locally produced Indian content in 2019 and 2020, said in March that it will invest “significantly more this year” in India. In the company’s recent earnings call, founder and co-CEO Reed Hastings said investment in India was more “speculative” than those in other markets.

Times Internet’s MX Player, which also operates an ad-supported streaming service, had over 180 million users during the same period, and DIsney+ Hotstar had about 120 million users. Their biggest competition in India remains YouTube, which has amassed over 450 million monthly active users.

But other than competition, video streaming services face another challenge in India. In late March, Amazon issued a rare apology to users in the South Asian nation for an original political drama series over allegations that a few scenes in the nine-part mini series had hurt religious sentiments of some people.

Amazon’s apology came days after New Delhi announced new rules for on-demand video streaming services and social media firms.


Source: Tech Crunch

As M&A accelerates, deal-makers are leveraging AI and ML to keep pace

The global pandemic has changed the way we work, including how and where we work. For those involved in the mergers and acquisitions (M&A) industry, a notoriously relationship-driven business, this has meant in-person boardroom handshakes have been replaced by video conference calls, remote collaboration and potentially less travel in the future.

Research shows that AI will transform the M&A process by decreasing the time it takes to perform due diligence to less than a month in 2025 from three to six months in 2020.

The pandemic has also accelerated digital transformation, and deal-makers have embraced digital tools, sometimes even drones, to help them execute effectively. Even legal M&A professionals, often among the major holdouts to embrace remote work and technologies, are increasingly using technology to automate common time-consuming tasks, such as redaction and contract analysis. And with a vast majority of them reporting permanent remote or hybrid work arrangements, further technology adoption is expected.

The quickening pace of digital transformation is no longer about ensuring a competitive edge. Today, it’s also about business resilience. But what’s on the horizon, and how else will technology evolve to meet the needs of companies and deal-makers?

There are still many inefficiencies in managing M&A, but technologies such as artificial intelligence, especially machine learning, are helping to make the process faster and easier.

AI helping sell-side prepare deals and conduct diligence

Typical deals require the analysis of huge amounts of data in a relatively short period of time. So, when time is money, tools that speed up the M&A process are critical. That’s why AI-powered tools that help deal-makers automate tasks, reduce human error and ensure greater regulatory compliance are gaining interest.

For example, when it comes to selling a business or asset, one of the most challenging parts of the M&A process is organizing and preparing the files needed for review by potential investors or purchasers. Investment banking analysts often spend weeks reviewing thousands of files to figure out how to organize them and prepare them for a transaction.

Using statistical methods that allow a system to learn from data, and then make decisions, AI and machine learning leverage an algorithm to sift through those large volumes of data and content. Such a tool can then enable the upload of hundreds or thousands of files and their review by an AI engine, which reads the files and suggests categories, as well as appropriate folder locations, for the files. AI and machine learning streamline the process in a matter of minutes, not weeks, freeing up deal-makers to focus on higher-value activities.


Source: Tech Crunch

Opportunity knocks: Exhibit at TC Sessions: Mobility 2021

No matter what slice of the mobility market you’ve claimed as your own — AVs, EVs, data mining, AI, dockless scooters, robotics or the batteries that will charge and change the world — you won’t find a better place to showcase your extraordinary tech and talent than TC Sessions: Mobility 2021.

Buy a Startup Exhibitor Package and virtually plant your early-stage mobility startup in front of a global audience that’s focused exclusively on one of the most complex, rapidly evolving industries. TC Sessions: Mobility, which takes place on June 9, features the top minds and makers, draws thousands of attendees, fosters collaborative community and creates a networking environment ripe with opportunities.

Pro tip: This package is for pre-Series A, early-stage startups only.

The Startup Exhibitor Package costs $380, and it comes with four all-access passes to the event. But wait (insert infomercial voice here), there’s more!

Your virtual expo booth features lead-generation capabilities. You can highlight your pitch deck, run a video loop and/or host live demos. Network with CrunchMatch, our AI-powered platform, to find and connect with the people who can help move your business forward. CrunchMatch lets you host private video meetings — pitch investors, recruit new talent or grow your customer base.

You’ll have access to all the presentations, panel discussions and breakout sessions, too. And video-on-demand means you won’t miss out.

Here’s a peek at just some of the agenda’s great programming you and, thanks to those extra passes, your team can attend — or catch later with VOD:

  • EV Founders in Focus: We sit down with the founders poised to take advantage of the rise in electric vehicle sales. This time, we will chat with Kameale Terry, co-founder and CEO of ChargerHelp! a startup that enables on-demand repair of electric vehicle charging stations.
  • Will Venture Capital Drive the Future of Mobility? Clara Brenner, Quin Garcia and Rachel Holt will discuss how the pandemic changed their investment strategies, the hottest sectors within the mobility industry, the rise of SPACs as a financial instrument and where they plan to put their capital in 2021 and beyond.
  • Driving Innovation at General Motors: GM is in the midst of sweeping changes that will eventually turn it into an EV-only producer of cars, trucks and SUVs. But the auto giant’s push to electrify passenger vehicles is just one of many efforts to be a leader in innovation and the future of transportation. We’ll talk with Pam Fletcher, vice president of innovation at GM, one of the key people behind the 113-year-old automaker’s push to become a nimble, tech-centric company.

TC Sessions: Mobility 2021 takes place June 9. Buy a Startup Exhibitor Package and set yourself up for global exposure and networking success. Show us your extraordinary tech and talent!

Is your company interested in sponsoring or exhibiting at TC Sessions: Mobility 2021? Contact our sponsorship sales team by filling out this form.

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Source: Tech Crunch

Every early-stage startup must identify and evaluate a strategic advantage

Whether you’re building a company or thinking about investing, it’s important to understand your strategic advantage. In order to determine one, you should ask fundamental questions like: What’s the long-term, sustainable reason that the company will stay in business?

The most important elements for founders to consider when figuring out their strategic advantage(s) include one-sided or “direct” network effects (e.g., with social media sites like Facebook), marketplace network effects (e.g., with two-sided marketplaces like Uber), data moats, first mover and switching costs.

Let’s take a quick look at an example of one-sided network effects. At the very earliest stages of Facebook’s existence, it was just Mark Zuckerberg, a few friends and their basic profiles. The nascent social media platform wasn’t useful beyond a few dorm rooms. They needed a strategic advantage or the company would not make it beyond the edge of campus.

A successful startup without a strategic advantage is just a validated business model vulnerable to copycat companies looking for a market entry point.

In fact, Facebook only truly became a useful platform — and accelerated as a business — when more users came into the fold and more types of email addresses were accepted. Add to that the introduction of an ad marketplace revenue model and you have a clear strategic advantage — based on one-sided network effects — that gave Facebook a strategic edge over other early social media sites like MySpace.

These one-sided network effects are different from two-sided network effects.

A strategic advantage is paramount to maintaining market share

Image Credits: Canvas Ventures

Two-sided network effects are most common in marketplace business models. In a two-sided network, supply and demand are matched, like Uber riders (demand) being matched with Uber drivers (supply). The Uber product is not necessarily more valuable just because more users (riders) join, the way Facebook is more valuable when more users join.

In fact, when more users (riders) join the demand side of the Uber network, it might actually be worse for the user experience — it’s harder to find a driver and wait times get longer. The demand side (riders) gets value from more supply (drivers) joining the platform and vice-versa. That’s why it’s called a two-sided network, or a marketplace.

Regardless of industry, a successful startup without a strategic advantage is just a validated business model vulnerable to copycat companies looking for a market entry point. Copycats can range in size from startups with similar grit to large companies like Facebook or Google that have limitless resources to drive competition into the market, and potentially run the startup with the original idea out of business. This vulnerability can prove fatal unless a startup’s founding team explores and embraces one or more strategic advantages.


Source: Tech Crunch

What to expect from Google’s all-virtual I/O

While Apple, Microsoft and the like were scrambling to bring their respective developer conferences online, Google made the executive design to just scrap I/O outright last year. It was a bit of an odd one, but the show went on through news-related blog posts.

While we’re going to have to wait another year to darken the doors of Mountain View’s Shoreline Amphitheater, the company has opted to go virtual for the 2021 version of the show. Understandably so. Google apparently has a lot up its sleeves this time.

Last month, Alphabet CEO Sundar Pichai teased some big news on the tech giant’s investor call, noting, “Our product releases are returning to a regular cadence. Particularly excited that our developer event — Google I/O — is back this year, all virtual, and free for everyone on May 18th-20th. We’ll have significant product updates and announcements, and I invite you all to tune in.”

From the sound of it, next week’s event will find Google returning to form following what was a rough year for just about everyone. So, what can we expect from the developer-focused event?

Forest Row, East Sussex, UK – July 30th 2013: Android figure shot in home studio on white. Image Credits: juniorbeep / Getty Images

Android 12 is the biggie, of course. From a software development standpoint, it’s a lynchpin to Google’s ecosystem, and for good reason has pretty much always taken centerstage at the event.

The developer version of Google’s mobile operating system has been kicking for a while now, but it has offered surprisingly little insight into what features might be coming. That’s either because it’s going to be a relatively minor upgrade as far as these things go or because the company it choosing to leave something to the imagination ahead of an official unveiling.

What we do know so far is that the operating system is getting a design upgrade. Beyond that, however, there are still a lot of question marks.

Google Assistant is likely to get some serious stage time, as well, coupled with some updates to the company’s ever-growing Home/Nest offerings. Whether that will mean, say, new smart displays on Nest speakers is uncertain. Keep in mind, hardware is anything but a given. The big Pixel event, after all, generally comes in the fall. That said, June is an ideal mid-marker during the year to refresh some other lines.

Google Pixel buds

Image Credits: Google

The likeliest candidate for new hardware (if there is any) is a new version of the company’s fully wireless earbuds — which the company has accidentally leaked out once or twice. The Pixel Buds A are said to sport faster pairing, and if their name is any indication, will be a budget entry.

Speaking of which… earlier this year, Google made the rather unorthodox announcement confirming that the Pixel 5a 5G is on the way. Denying rumors that have been swirling around the Pixel line generally, the company told TechCrunch in a statement, “Pixel 5a 5G is not cancelled. It will be available later this year in the U.S. and Japan and announced in line with when last year’s a-series phone was introduced.” Given that the 4a arrived in August, we could well be jumping the gun here. Taken as a broader summer time frame, however, it’s not entirely out of the realm of possibility here.

NEW YORK, NY – SEPTEMBER 13: Michael Kors and Google Celebrate new MICHAEL KORS ACCESS Smartwatches at ArtBeam on September 13, 2017 in New York City. (Photo by Dimitrios Kambouris/Getty Images for Michael Kors)

Wear OS has felt like an also-ran basically for forever. Rebrands, revamps and endless hardware partners have done little to change that fact. But keep in mind, this is going to be Google’s first major event since closing the Fitbit acquisition, so it seems like a no-brainer that the company’s going to want to come on strong with its wearable/fitness play. And hey, just this week, rumor broke that Samsung might be embracing the operating system after years of customizing Tizen.

Things kick off Tuesday morning May 18 at 10 a.m. PT, 1 p.m. ET with a big keynote.


Source: Tech Crunch