BMW taps Unreal Engine for a mixed reality vehicle development process

 BMW is combining the best of real and virtual worlds to make the process of creating new car designs as quick and painless as possible. The carmaker has tapped Unreal Engine’s rendering capabilities to generate virtual surfaces and objects overtop 3D-printed prototype vehicle pieces, letting designers and engineers preview how various materials or surfaces will look on a final… Read More


Source: Tech Crunch

Leave a Reply

Your email address will not be published. Required fields are marked *