Microsoft Office 2021 will be available on October 5th

Microsoft will release Office 2021, the next consumer version of its productivity suite, on October 5th. That’s the same day the company will launch Windows 11. Much like Office 2019 before it, Office 2021 is a one-time purchase that will be available on both Windows and macOS. It’s for people who don’t want to subscribe to the company’s Microsoft 365 subscription.

Microsoft promised to share more details on Office 2021 soon, but we know from reporting by The Verge’s Tom Warren that the release will feature many of the same improvements found in Office LTSC, a variant of the software the company released today for enterprise customers who can’t access the Cloud. Among other improvements, it adds accessibility features and dark mode support. We also know from a previous announcement Microsoft plans to support the software for at least five years, and that the software will work with both 32- and 64-bit systems out of the box.

Editor’s note: This article originally appeared on Engadget.


Source: Tech Crunch

Rocket Lab’s Peter Beck will discuss taking a company interplanetary at Disrupt 2021

Building an orbital launch business from scratch is no simple matter, but what if that business is just a stepping stone to a vertically integrated, interplanetary space company? Rocket Lab founder Peter Beck will be joining us next week at TechCrunch Disrupt 2021 (Sept 21-23) to talk about the challenge and exhilaration of pursuing his passion for space, all the way to orbit, the moon and beyond.

Rocket Lab started over a decade ago as Beck tested increasingly large rockets, with the (supposedly) ultimate goal of building a small, reliable and relatively inexpensive launch vehicle that could deliver payloads to orbit at a weekly cadence — or even faster.

Since then the company and its Electron launch vehicle have become not just a sought-after ride to orbit, but it has begun expanding into spacecraft design and manufacturing with Photon, and announced a much larger vehicle called Neutron. Now they’ve even been tapped for an Artemis-related lunar mission and are planning a privately funded mission to Venus. (And of course they’ve raised a boatload of money and are going public.)

The always forthcoming, Beck will join us virtually from his home country HQ in New Zealand to discuss Rocket Lab’s success and future endeavors, and the challenge of adapting a company from underdog launch provider to sprawling space services company with competition nipping at its heels.

We hope you’ll join us next week at Disrupt. You can get your passes now for under $100 until Monday, September 20.

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Source: Tech Crunch

For the love of the loot: Blockchain, the metaverse and gaming’s blind spot

The speed at which gaming has proliferated is matched only by the pace of new buzzwords inundating the ecosystem. Marketers and decision-makers, already suffering from FOMO about opportunities within gaming, have latched onto buzzy trends like the applications of blockchain in gaming and the “metaverse” in an effort to get ahead of the trend rather than constantly play catch-up.

The allure is obvious, as the relationship between the blockchain, metaverse and gaming makes sense. Gaming has always been on the forefront of digital ownership (one can credit gaming platform Steam for normalizing the concept for games, and arguably other media such as movies), and most agreed upon visions of the metaverse rely upon virtual environments common in games with decentralized digital ownership.

Whatever your opinion of either, I believe they both have an interrelated future in gaming. However, the success or relevance of either of these buzzy topics is dependent upon a crucial step that is being skipped at this point.

Let’s start with the example of blockchain and, more specifically, NFTs. Collecting items of varying rarities and often random distribution form some of the core “loops” in many games (e.g., kill monster, get better weapon, kill tougher monster, get even better weapon, etc.), and collecting “skins” (i.e., different outfits/permutation of game character) is one of the most embraced paradigms of microtransactions in games.

The way NFTs are currently being discussed in relation to gaming are very much in danger of falling into this very trap: Killing the core gameplay loop via a financial fast track.

Now, NFTs are positioned to be a natural fit with various rare items having permanent, trackable and open value. Recent releases such as “Loot (for Adventurers)” have introduced a novel approach wherein the NFTs are simply descriptions of fantasy-inspired gear and offered in a way that other creators can use them as tools to build worlds around. It’s not hard to imagine a game built around NFT items, à la Loot.

But that’s been done before … kind of. Developers of games with a “loot loop” like the one described above have long had a problem with “farmers,” who acquire game currencies and items to sell to players for real money, against the terms of service of the game. The solution was to implement in-game “auction houses” where players could instead use real money to purchase items from one another.

Unfortunately, this had an unwanted side effect. As noted by renowned game psychologist Jamie Madigan, our brains are evolved to pay special attention to rewards that are both unexpected and beneficial. When much of the joy in some games comes from an unexpected or randomized reward, being able to easily acquire a known reward with real money robbed the game of what made it fun.

The way NFTs are currently being discussed in relation to gaming are very much in danger of falling into this very trap: Killing the core gameplay loop via a financial fast track. The most extreme examples of this phenomena commit the biggest cardinal sin in gaming — a game that is “pay to win,” where a player with a big bankroll can acquire a material advantage in a competitive game.

Blockchain games such as Axie Infinity have rapidly increased enthusiasm around the concept of “play to earn,” where players can potentially earn money by selling tokenized resources or characters earned within a blockchain game environment. If this sounds like a scenario that can come dangerously close to “pay to win,” that’s because it is.

What is less clear is whether it matters in this context. Does anyone care enough about the core game itself rather than the potential market value of NFTs or earning potential through playing? More fundamentally, if real-world earnings are the point, is it truly a game or just a gamified micro-economy, where “farming” as described above is not an illicit activity, but rather the core game mechanic?

The technology culture around blockchain has elevated solving for very hard problems that very few people care about. The solution (like many problems in tech) involves reevaluation from a more humanist approach. In the case of gaming, there are some fundamental gameplay and game psychology issues to be tackled before these technologies can gain mainstream traction.

We can turn to the metaverse for a related example. Even if you aren’t particularly interested in gaming, you’ve almost certainly heard of the concept after Mark Zuckerberg staked the future of Facebook upon it. For all the excitement, the fundamental issue is that it simply doesn’t exist, and the closest analogs are massive digital game spaces (such as Fortnite) or sandboxes (such as Roblox). Yet, many brands and marketers who haven’t really done the work to understand gaming are trying to fast-track to an opportunity that isn’t likely to materialize for a long time.

Gaming can be seen as the training wheels for the metaverse — the ways we communicate within, navigate and think about virtual spaces are all based upon mechanics and systems with foundations in gaming. I’d go so far as to predict the first adopters of any “metaverse” will indeed be gamers who have honed these skills and find themselves comfortable within virtual environments.

By now, you might be seeing a pattern: We’re far more interested in the “future” applications of gaming without having much of a perspective on the “now” of gaming. Game scholarship has proliferated since the early aughts due to a recognition of how games were influencing thought in fields ranging from sociology to medicine, and yet the business world hasn’t paid it much attention until recently.

The result is that marketers and decision-makers are doing what they do best (chasing the next big thing) without the usual history of why said thing should be big, or what to do with it when they get there. The growth of gaming has yielded an immense opportunity, but the sophistication of the conversations around these possibilities remains stunted, due in part to our misdirected attention.

There is no “pay to win” fast track out of this blind spot. We have to put in the work to win.


Source: Tech Crunch

5 things you need to win your first customer

A startup is a beautiful thing. It’s the tangible outcome of an idea birthed in a garage or on the back of a napkin. But ask any founder what really proves their startup has taken off, and they will almost instantly say it’s when they win their first customer.

That’s easier said than done, though, because winning that first customer will take a lot more than an Ivy-educated founder and/or a celebrity investor pool.

To begin with, you’ll have to craft a strong ideal customer profile to know your customer’s pain points, while developing a competitive SWOT analysis to scope out alternatives your customers can go to.

Your target customer will pick a solution that will help them achieve their goals. In other words, your goals should align with your customer’s goals.

You’ll also need to create a shortlist of influencers who have your customer’s trust, identify their decision-makers who make the call to buy (or not), and create a mapped list of goals that align your customer’s goals to yours.

Understanding and executing on these things can guarantee you that first customer win, provided you do them well and with sincerity. Your investors will also see the fruits of your labor and be comforted knowing their dollars are at good work.

Let’s see how:

1. Craft the ideal customer profile (ICP)

The ICP is a great framework for figuring out who your target customer is, how big they are, where they operate, and why they exist. As you write up your ICP, you will soon see the pain points you assumed about them start to become more real.

To create an ICP, you will need to have a strong articulation of the problem you are trying to solve and the customers that experience this problem the most. This will be your baseline hypothesis. Then, as you develop your ICP, keep testing your baseline hypothesis to weed out inaccurate assumptions.

Getting crystal clear here will set you up with the proper launchpad. No shortcuts.

Here’s how to get started:

  1. Develop an ICP (Ideal Customer Profile) framework.
  2. Identify three target customers that fit your defined ICP.
  3. Write a problem statement for each identified target customer.
  4. Prioritize the problem statement that resonates with your product the most.
  5. Lock on the target customer of the prioritized problem statement.

Practice use case:

You are the co-founder at an upcoming SaaS startup focused on simplifying the shopping experience in car showrooms so buyers enjoy the process. What would your ICP look like?

2. Develop the SWOT

The SWOT framework cannot be overrated. This is a great structure to articulate who your competitors are and how you show up against them. Note that your competitors can be direct or indirect (as an alternative), and it’s important to categorize these buckets correctly.


Source: Tech Crunch

In growth marketing, signal determines success

Unlike a weak phone signal solely causing a grainy sound, in growth marketing, it can mean the difference between a successful program or a massive cash bleed. As we move toward an increasingly privacy-centric world, it is even more necessary for companies to nail down signal early on.

So what exactly is “signal” in growth marketing? It can carry many different meanings, but holistically speaking, it’s the event data in our arsenal to help guide decisions. When it comes to paid acquisition, it’s vital to optimize and pass back the correct event data to paid channels. This is so that targeting and bidding algorithms have the most enriched data to utilize.

I’ve seen startups spend thousands of dollars inefficiently as a result of not having optimal signal in their paid acquisition campaigns. I’ve also spent millions at companies such as Postmates refining our signal to the best possible state. I’d like every startup to avoid the painful mistake of not having this set up correctly, instead making the most of every important ad dollar.

The selection

When starting out, it may seem obvious to optimize toward a north-star metric such as a purchase. If spend is very minimal, that could mean that the conversion volume will be low across campaigns. On the flip side, if the optimization event is set at a top-of-funnel event such as a landing page view, the signal strength may be very weak. The reason that the strength may be weak is due to passing back a low-intent event as successful to the paid channels. By marking a landing page view as successful, paid channels such as Facebook will continue to find users that are similar to these lower-propensity users that are converting.

Let’s take an example of a health-and-wellness app with a goal of driving memberships to their coaching program. They’re just starting out with exploring paid acquisition and spending $5,000 per week on Facebook. Below is a look at their events in the funnel, weekly volume and cost per event:

Example of a health-and-wellness app and their weekly conversion volume at $5,000 spend. Image Credits: Jonathan Martinez

In the above example, we can see that there’s significant volume for landing page views. As we go down the simplified flow, there is less volume as users drop off the funnel. Almost everyone’s instinct would be to optimize for either the landing page view, because there’s so much data, or the subscription event, because it’s the strongest. I would argue (after extensive testing across multiple ad accounts) that neither of these events would be the correct pick. With landing page views as an optimization event, the users have an egregiously low propensity since the landing page view to subscription conversion rate is 0.61%.

The correct event to optimize for here would either be sign up or trial start because they have sufficient enough volume and are strong signals of a user converting to the north-star metric (subscription). Looking at the conversion rate between sign up and subscription, it’s a much healthier 10.21%, versus the 0.61% from landing page view.

I’m always a huge proponent of testing all events, as there can definitely be big surprises in what may work best for you. When testing events, make sure that there’s a stat-sig baseline that’s being followed to make decisions. Additionally, I think it’s a great practice to test events regularly early on because conversion rates can change as other channel variables are adjusted.

Flow adjustments

In certain cases, the current events that are set up aren’t optimal for paid acquisition campaigns. I’ve seen this happen frequently with startups that have long windows of time between conversion events. Take a startup such as Thumbtack, which provides a marketplace of providers who can help with home repairs. After someone signs up to their app, the user may place a request but not hire someone until a few weeks later. In this case, making flow adjustments could potentially improve the signal and data that you collect from users.

A solution that Thumbtack could implement to gather a stronger signal would be to add another step between the request being placed and hiring someone. This could potentially be a survey with propensity check questions that could ask how soon the user needs help or how important their project is from a 1–10.

Example of in-app survey responses to “How important is your project?” Image Credits: Jonathan Martinez.

After accumulating the data, if there’s a high correlation between survey answers and someone starting their project, we can start to explore optimizing for that event.

In the above example, we see that users who responded with “9” have a 7.66% likelihood to convert. Therefore, this should be the event we optimize for. Artificially adding steps that qualify users in a longer flow can help steer optimization targeting in the right direction.

Enhancing signal

Let’s imagine that you have the most ideal flow that captures large volumes of event signal without much of a delay to your optimization event. That’s still far from perfect. There are myriad solutions that can be implemented to further enhance the signal.

For Facebook specifically, there are connections such as CAPI that can be integrated to pass back data in a more accurate way. CAPI is a method of passing back web events server-to-server rather than relying on cookies and the Facebook pixel. This helps mitigate browsers that block cookies or users who may delete their web history. This is just one example. I won’t run through all the channels, but each has its own solution to help enhance event signal being passed back to it.

iOS 14 signal

This wouldn’t be a column written in 2021 without mention of iOS 14 and the strategies that can be leveraged for this growing user segment. I’ve written another piece about iOS-14-specific tactics, but I’ll cover it here on a broad level. If the north-star metric (i.e., purchase) event can be triggered within 24 hours of the initial app launch, then that’s golden.

This would bring large volumes of high-intent data that would not be at the mercy of the SKAD 24-hour event timer. For most companies, this may sound like a lofty goal, so the target should be to have an event fire within 24 hours that is a high-likelihood indicator of someone completing your north-star metric. Think of which events happen in the flow that lead to someone eventually purchasing. Maybe someone adding a payment method happens within 24 hours and historically has a 90% conversion rate to someone purchasing. An “add payment info” event would be a great conversion event to use in this case. The landscape of iOS 14 is constantly changing but this should apply for the immediate future.

Incrementality and staying ahead

As a rule of thumb, incrementality checks should constantly be performed in growth marketing. It gives an important read on whether advertising dollars are bringing in users that wouldn’t have converted had they not seen an ad.

When comparing optimization events, this rule still applies. Make sure that costs per action aren’t the only metric that’s being used as a measure of success, but instead, use the incremental lift on each conversion event as the ultimate key performance indicator. In this piece, I detail how to run lean incrementality tests without swarms of data scientists.

So how do you stay ahead and continue moving the needle on your growth marketing campaigns? First and foremost, constantly question the events you’re optimizing for. And second, leave no stone unturned.

If you’re using the same optimization event forever, it will be a disservice to your campaign performance potential. By experimenting with flow changes and running tests on new events, you’ll be way ahead of the curve. When iterating on the flow, think about user behavior and events from the user’s perspective. Which flow events, if added, would correlate to a high propensity conversion segment?


Source: Tech Crunch

Clubhouse hires a head of news from NPR to build out publisher relationships

Clubhouse has hired a veteran editor from NPR to lead news publishing for the app. Nina Gregory will serve as Clubhouse’s Head of News and Media Publishers, working as a liaison between news publishers and the Clubhouse’s ecosystem of audio-based communities.

Gregory led NPR’s Arts Desk for the last seven years, shaping the news outlet’s culture and entertainment coverage. “As an audio journalist, [Clubhouse] aligned with what I’ve always believed is the best medium for news,” Gregory told CNN. “You don’t need to know how to read to be able to hear radio news. You don’t need to have an expensive subscription. You don’t need cable.”

Helping publishers and other brands get plugged in is one path toward maturation for Clubhouse. Online media properties from USA Today to TechCrunch have built a presence on the app, which exploded in growth as the pandemic limited in-person social interactions. But with competition from more entrenched competitors looming, Clubhouse may need to get creative to stay in the game.

Clubhouse’s quick ascent saw Twitter, Spotify, Facebook and other established tech companies scramble to integrate live audio rooms into their own products. Twitter quickly launched Spaces, while Spotify launched a standalone Clubhouse clone known as Greenroom. Facebook first announced its own live audio rooms in April, opening them to U.S. users two months later.

The kind of viral attention that Clubhouse enjoyed over the last year is almost impossible to maintain, but the company has added features, introduced an Android app and opened its doors to everyone. Clubhouse might not be able to top its February peak, but the app still notched 7.7 million global monthly downloads after expanding to Android this summer, and continues to build out its vision for audio-first social networking.


Source: Tech Crunch

The FDA should regulate Instagram’s algorithm as a drug

The Wall Street Journal on Tuesday reported Silicon Valley’s worst-kept secret: Instagram harms teens’ mental health; in fact, its impact is so negative that it introduces suicidal thoughts.

Thirty-two percent of teen girls who feel bad about their bodies report that Instagram makes them feel worse. Of teens with suicidal thoughts, 13% of British and 6% of American users trace those thoughts to Instagram, the WSJ report said. This is Facebook’s internal data. The truth is surely worse.

President Theodore Roosevelt and Congress formed the Food and Drug Administration in 1906 precisely because Big Food and Big Pharma failed to protect the general welfare. As its executives parade at the Met Gala in celebration of the unattainable 0.01% of lifestyles and bodies that we mere mortals will never achieve, Instagram’s unwillingness to do what is right is a clarion call for regulation: The FDA must assert its codified right to regulate the algorithm powering the drug of Instagram.

The FDA should consider algorithms a drug impacting our nation’s mental health: The Federal Food, Drug and Cosmetic Act gives the FDA the right to regulate drugs, defining drugs in part as “articles (other than food) intended to affect the structure or any function of the body of man or other animals.” Instagram’s internal data shows its technology is an article that alters our brains. If this effort fails, Congress and President Joe Biden should create a mental health FDA.

Researchers can study what Facebook prioritizes and the impact those decisions have on our minds. How do we know this? Because Facebook is already doing it — they’re just burying the results.

The public needs to understand what Facebook and Instagram’s algorithms prioritize. Our government is equipped to study clinical trials of products that can physically harm the public. Researchers can study what Facebook privileges and the impact those decisions have on our minds. How do we know this? Because Facebook is already doing it — they’re just burying the results.

In November 2020, as Cecilia Kang and Sheera Frenkel report in “An Ugly Truth,” Facebook made an emergency change to its News Feed, putting more emphasis on “News Ecosystem Quality” scores (NEQs). High NEQ sources were trustworthy sources; low were untrustworthy. Facebook altered the algorithm to privilege high NEQ scores. As a result, for five days around the election, users saw a “nicer News Feed” with less fake news and fewer conspiracy theories. But Mark Zuckerberg reversed this change because it led to less engagement and could cause a conservative backlash. The public suffered for it.

Facebook likewise has studied what happens when the algorithm privileges content that is “good for the world” over content that is “bad for the world.” Lo and behold, engagement decreases. Facebook knows that its algorithm has a remarkable impact on the minds of the American public. How can the government let one man decide the standard based on his business imperatives, not the general welfare?

Upton Sinclair memorably uncovered dangerous abuses in “The Jungle,” which led to a public outcry. The free market failed. Consumers needed protection. The 1906 Pure Food and Drug Act for the first time promulgated safety standards, regulating consumable goods impacting our physical health. Today, we need to regulate the algorithms that impact our mental health. Teen depression has risen alarmingly since 2007. Likewise, suicide among those 10 to 24 is up nearly 60% between 2007 and 2018.

It is of course impossible to prove that social media is solely responsible for this increase, but it is absurd to argue it has not contributed. Filter bubbles distort our views and make them more extreme. Bullying online is easier and constant. Regulators must audit the algorithm and question Facebook’s choices.

When it comes to the biggest issue Facebook poses — what the product does to us — regulators have struggled to articulate the problem. Section 230 is correct in its intent and application; the internet cannot function if platforms are liable for every user utterance. And a private company like Facebook loses the trust of its community if it applies arbitrary rules that target users based on their background or political beliefs. Facebook as a company has no explicit duty to uphold the First Amendment, but public perception of its fairness is essential to the brand.

Thus, Zuckerberg has equivocated over the years before belatedly banning Holocaust deniers, Donald Trump, anti-vaccine activists and other bad actors. Deciding what speech is privileged or allowed on its platform, Facebook will always be too slow to react, overcautious and ineffective. Zuckerberg cares only for engagement and growth. Our hearts and minds are caught in the balance.

The most frightening part of “The Ugly Truth,” the passage that got everyone in Silicon Valley talking, was the eponymous memo: Andrew “Boz” Bosworth’s 2016 “The Ugly.”

In the memo, Bosworth, Zuckerberg’s longtime deputy, writes:

So we connect more people. That can be bad if they make it negative. Maybe it costs someone a life by exposing someone to bullies. Maybe someone dies in a terrorist attack coordinated on our tools. And still we connect people. The ugly truth is that we believe in connecting people so deeply that anything that allows us to connect more people more often is de facto good.

Zuckerberg and Sheryl Sandberg made Bosworth walk back his statements when employees objected, but to outsiders, the memo represents the unvarnished id of Facebook, the ugly truth. Facebook’s monopoly, its stranglehold on our social and political fabric, its growth at all costs mantra of “connection,” is not de facto good. As Bosworth acknowledges, Facebook causes suicides and allows terrorists to organize. This much power concentrated in the hands of one corporation, run by one man, is a threat to our democracy and way of life.

Critics of FDA regulation of social media will claim this is a Big Brother invasion of our personal liberties. But what is the alternative? Why would it be bad for our government to demand that Facebook accounts to the public its internal calculations? Is it safe for the number of sessions, time spent and revenue growth to be the only results that matters? What about the collective mental health of the country and world?

Refusing to study the problem does not mean it does not exist. In the absence of action, we are left with a single man deciding what is right. What is the price we pay for “connection”? This is not up to Zuckerberg. The FDA should decide.


Source: Tech Crunch

Beware the hidden bias behind TikTok resumes

Social media has served as a launchpad to success almost as long as it has been around. The stories of going viral from a self-produced YouTube video and then securing a record deal established the mythology of social media platforms. Ever since, social media has consistently gravitated away from text-based formats and toward visual mediums like video sharing.

For most people, a video on social media won’t be a ticket to stardom, but in recent months, there have been a growing number of stories of people getting hired based on videos posted to TikTok. Even LinkedIn has embraced video assets on user profiles with the recent addition of the “Cover Story” feature, which allows workers to supplement their profiles with a video about themselves.

As technology continues to evolve, is there room for a world where your primary resume is a video on TikTok? And if so, what kinds of unintended consequences and implications might this have on the workforce?

Why is TikTok trending for jobs?

In recent months, U.S. job openings have risen to an all-time high of 10.1 million. For the first time since the pandemic began, available jobs have exceeded available workers. Employers are struggling to attract qualified candidates to fill positions, and in that light, it makes sense that many recruiters are turning to social platforms like TikTok and video resumes to find talent.

But the scarcity of workers does not negate the importance of finding the right employee for a role. Especially important for recruiters is finding candidates with the skills that align with their business’ goals and strategy. For example, as more organizations embrace a data-driven approach to operating their business, they need more people with skills in analytics and machine learning to help them make sense of the data they collect.

Recruiters have proven to be open to innovation where it helps them find these new candidates. Recruiting is no longer the manual process it used to be, with HR teams sorting through stacks of paper resumes and formal cover letters to find the right candidate. They embraced the power of online connections as LinkedIn rose to prominence and even figured out how to use third-party job sites like GlassDoor to help them draw in promising candidates. On the back end, many recruiters use advanced cloud software to sort through incoming resumes to find the candidates that best match their job descriptions. But all of these methods still rely on the traditional text-based resume or profile as the core of any application.

Videos on social media provide the ability for candidates to demonstrate soft skills that may not be immediately apparent in written documents, such as verbal communication and presentation skills. They are also a way for recruiters to learn more about the personality of the candidate to determine how they’d fit into the culture of the company. While this may be appealing for many, are we ready for the consequences?

We’re not ready for the close-up

While innovation in recruiting is a big part of the future of work, the hype around TikTok and video resumes may actually take us backward. Despite offering a new way for candidates to market themselves for opportunities, it also carries potential pitfalls that candidates, recruiters and business leaders need to be aware of.

The very element that gives video resumes their potential also presents the biggest problems. Video inescapably highlights the person behind the skills and achievements. As recruiters form their first opinions about a candidate, they will be confronted with information they do not usually see until much later in the process, including whether they belong to protected classes because of their race, disability or gender.

Diversity, equity and inclusion (DE&I) concerns have had a major surge in attention over the last couple of years amid heightened awareness and scrutiny around how employers are — or are not — prioritizing diversity in the workplace.

But evaluating candidates through video could erase any progress made by introducing more opportunities for unconscious, or even conscious, bias. This could create a dangerous situation for businesses if they do not act carefully because it could open them up to consequences such as damage to their reputation or even something as severe as discrimination lawsuits.

A company with a poor track record for diversity may have the fact that they reviewed videos from candidates used against them in court. Recruiters reviewing the videos may not even be aware of how the race or gender of candidates are impacting their decisions. For that reason, many of the businesses I have seen implement an option for video in their recruiting flow do not allow their recruiters to watch the video until late in the recruiting process.

But even if businesses address the most pressing issues of DE&I by managing bias against those protected classes, by accepting videos there are still issues of diversity in less protected classes such as neurodiversity and socioeconomic status. A candidate with exemplary skills and a strong track record may not present themselves well through a video, coming across as awkward to the recruiter watching the video. Even if that impression is irrelevant to the job, it could still influence the recruiter’s stance on hiring.

Furthermore, candidates from affluent backgrounds may have access to better equipment and software to record and edit a compelling video resume. Other candidates may not, resulting in videos that may not look as polished or professional in the eyes of the recruiter. This creates yet another barrier to the opportunities they can access.

As we sit at an important crossroads in how we handle DE&I in the workplace, it is important for employers and recruiters to find ways to reduce bias in the processes they use to find and hire employees. While innovation is key to moving our industry forward, we have to ensure top priorities are not being compromised.

Not left on the cutting room floor

Despite all of these concerns, social media platforms — especially those based on video — have created new opportunities for users to expand their personal brands and connect with potential job opportunities. There is potential to use these new systems to benefit both job seekers and employers.

The first step is to ensure that there is always a place for a traditional text-based resume or profile in the recruiting process. Even if recruiters can get all the information they need about a candidate’s capabilities from video, some people will just naturally feel more comfortable staying off camera. Hiring processes need to be about letting people put their best foot forward, whether that is in writing or on video. And that includes accepting that the best foot to put forward may not be your own.

Instead, candidates and businesses should consider using videos as a place for past co-workers or managers to endorse the candidate. An outside endorsement can do a lot more good for an application than simply stating your own strengths because it shows that someone else believes in your capabilities, too.

Video resumes are hot right now because they are easier to make and share than ever and because businesses are in desperate need of strong talent. But before we get caught up in the novelty of this new way of sharing our credentials, we need to make sure that we are setting ourselves up for success.

The goal of any new recruiting technology should be to make it easier for candidates to find opportunities where they can shine without creating new barriers. There are some serious kinks to work out before video resumes can achieve that, and it is important for employers to consider the repercussions before they damage the success of their DE&I efforts.


Source: Tech Crunch

Apple brings macro, low light and cinema-focused updates to the iPhone 13 Pro camera

Apple continues its tradition of improving the photography capabilities of consumer devices with today’s announcement of the iPhone 13 and 13 Pro, available on September 24.

Last year’s iPhone 12 had two rear camera lenses, while the iPhone 12 Pro had three; the iPhone 13 and iPhone 13 Pro follow suit. The iPhone 13 features a wide (f/1.6 aperture) and an ultra wide (f/2.4 aperture) lens, which are the same specs as the iPhone 12. But the iPhone 13 Pro unveils an entirely new camera system.

Compared to the iPhone 12 Pro, the iPhone 13 Pro improves low-light performance by allowing for apertures as wide as f/1.5 on the main lens, compared to f/1.6 on the previous model. The ultra wide lens follows the same trend, boasting f/1.8, improved from f/2.4 on the iPhone 12 Pro. These wide apertures should collect more light in darker settings like bars and concerts, hopefully leading to improved image quality. Apple claims that the ultra wide lens will have “up to 92% improvement in low light,” but… we’ll just have to test that ourselves.

Image Credits: Apple

Perhaps the most notable lens upgrade is the improvement to the telephoto lens. Though this lens has a smaller aperture than its predecessor (f/2.8 compared to f/2.0), the new telephoto lens is 77mm-equivalent, while the iPhone 12 Pro’s telephoto was 52mm. This allows users to zoom closer in on far-away scenes without sacrificing image quality. The telephoto lens also now supports night mode, which it didn’t previously.

Apple also announced Macro mode, which will be available on the iPhone 13 Pro. The ultra wide lens and autofocus system work together to magnify subjects as close as 2 centimeters away. These shots are challenging to pull off even on professional, non-phone cameras. Users can also record video and even slow-mo at this scale, which should open up some interesting options.

Image Credits: Apple

Apple also announced Photographic Styles and Cinematic Mode, new features available on both the iPhone 13 and iPhone 13 Pro.

Photographic Styles applies local edits to an image in real time as the photo is rendered, so photographers can compose their shots using one of four presets and see what their end product will look like before they click the shutter button. Of course even point-and-shoots have had real-time filters for a decade, but Apple claims these Photographic Styles are more technologically sophisticated than those, using machine learning to understand how to intelligently apply edits without compromising a subject’s skin tone.

Image Credits: Apple

Cinematic Mode allows users to shoot video, but then change the background blur and virtual focus of the clip later. This feature seems more catered toward professional filmmakers — Apple brought in Kathryn Bigelow and Greig Fraizer to demonstrate the functionality. Still, Canon and Nikon need not worry — there will always be advantages of a camera that’s a camera, as opposed to a camera that’s a phone — but hey, it’s not as though smartphone films have never made a splash in the Academy.

The iPhone 13 will start at $799 (which, for the record, is more expensive than an entry-level DSLR camera and a decent lens). The iPhone 13 Pro — telephoto lens, macro photography and all — starts at $999.

Read more about Apple's Fall 2021 Event on TechCrunch


Source: Tech Crunch

Spaceflight will be ferrying payloads from Orbit Fab, GeoJump to lunar orbit next year

Space rideshare service provider Spaceflight Inc. is going to be shuttling customers on a lunar flyby mission next year, part of its long-term vision of giving companies easy access to lunar orbits and beyond.

The Seattle-based company will be delivering payload using its propulsive transfer vehicle, Sherpa EScape, or Sherpa-ES, the latest iteration of Sherpa vehicles that the company has been testing for the past few years. The Sherpa essentially acts as last-mile space transportation, deploying payload to customers’ desired orbits after reaching outer space.

Spaceflight’s electric propulsive Sherpa-LTE flew on the SpaceX Transporter-2 mission in June, while Sherpa-LTC with chemical propulsion will launch later this year on Transporter-3. The company’s successfully deployed 50 customer spacecraft to date.

The Sherpa-ES will be delivering payloads for in-orbit refueling company Orbit Fab, which just closed $10 million in funding from two major aerospace primes, and new company GeoJump. It looks like GeoJump is also looking to get into the ridesharing business; its website bills it as offering “a new route to [geostationary orbit]” for small satellites. The mission will launch aboard a SpaceX Falcon 9 rocket.

The rideshare is part of a robotic lunar landing mission being undertaken by Intuitive Machines, one of a handful of companies selected by NASA to be part of its Commercial Lunar Payload Services Program. Intuitive Machines will be sending its nearly 2,000-kilogram Nova-C lander to the lunar surface for a 14-day mission. The IM-1 lander will ferry around 130 kilograms of cargo.

Intuitive Machines also tapped SpaceX for its second lander mission, also for 2022. The company says this will be the first object to land at the moon’s south pole, and the first object to drill on lunar ice.


Source: Tech Crunch